There is some sigh of relief for the gaming aficionados who are tired of the frustrating lag while playing online games. Tech giant Microsoft is going to lessen your lag burden by mitigating them up to some extent.
The researchers at Microsoft have said that the entire removal of lag may not be possible but they are experimenting with a method to lessen it by trying to guess the gamers’ next move.
The experimental technology has been named DeLorean by the Microsoft and the researchers call it a ‘speculative execution system’.
The basic idea behind the experimental research is to predict the gamers’ next actions in the online game and then reduce overhead in order to mitigate the lag.
Microsoft researchers said that the elimination of network latency lag is impractical as even a good residential Internet connection can make the users witness over 100 milliseconds of lag.
In the current experimental stage, DeLorean is able to cut up to 250 milliseconds of lag caused due to the network latency while playing cloud-based games.
For the experiment, the researchers at Microsoft created modified versions of two online games Fable 3 and Doom 3. They found that the players overwhelmingly accepted it by preferring ‘DeLorean’ over the cloud-based, standard, lag-ridden gaming.
As DeLorean is an experimental technology, so the gaming enthusiasts won’t be able to see it in the markets in the near future.
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